This means placing more radiation cleansers and may even mean you can’t complete the map, because if you can’t reach far enough into the radiation to reach all three bunkers, you won’t be able to place Heliocages on them. But worse, you can’t build in the radiation areas. If you don’t have the cleansers in place, this will spread quickly. You need to do this quickly, as the screen will start to wobble and the bunkers will burst, releasing radiation. Meaning that their range, when placed, needs to cover the bunker. The minute you are given the new machines for the next phase, immediately place three Radiation Cleansers (on tab 2) within close-as-possible range to your Waste Storage Bunkers. How to create the sunflower and bamboo biomes Screenshot by Pro Game Guides When placing Toxin Scrubbers, keep in mind that clean water is just as important as greenery in the Continental Region, especially because clean water works towards your 100 percent Greenery target as well as greenery itself. You can always use Seismic Detonators to make the routes you need for the Loading Docks, but this is just throwing good money after bad. Otherwise, you can’t create the holes you need. But you need to be able to get the Loading Dock close enough to the Undersea Dredgers after using them to be able to recycle them. This creates deep enough holes to place Tidal Turbines, which in turn will be in place to deal with your radiation issues later, as well as for Toxin Scrubbers and Irrigators. It should be easy to keep it at 20+ percent. Don’t worry about the Geological Stability percentage, as this will become a moot point in the next phase as long as you’ve prepared as described above. After using a dredger or two to make land, use Loading Docks to recycle the dredgers. Don’t get too hung up about using all three uses for each dredger, as their placement is more important for Tidal Turbines. The way the Undersea Dredgers work is that once placed, you can use them up to three times to fill in shallow waters around them with earth. And don’t worry if they all end up falling, as you only need the skyscraper frame (which replaces it after recycling happens in its area) for animal habitats and biomes. If you’re looking to get all of the animal types, you’ll also want greenery around at least one of the Derelict Skyscrapers. You’ll likely have a stretch of raised ground in the northwest of the map, which should make for a good area to create some greenery. How to best dredge and place your turbines Screenshot by Pro Game Guides If you get this right at the beginning, much of the rest of this region should fall easily into place. This will immediately cap your radiation, allowing the quick building of three Heliocages which you’ll need to create the Sunflowers biome. So, you’ll have to quickly place three Radiation Cleansers at the sites you’ve planned. You can’t build in irradiated areas, and you’re going to have to if you want to succeed. This will cause the three bunkers to burst (changing to Radioactive Waste Bunkers) and become sources of radiation. Soon after phase one, the ground is going to become unstable. You have identified a square of concrete (a rooftop) or rock in range of each Tidal Turbine that is as close as possible (up to three or four squares) to each bunker, to later place a Radiation Cleanser.You have a Tidal Turbine that covers its space, with at least one free spot to add a power-using device.It is important to make sure that by the end of the first phase (Greenery coverage) you create the following situation at each of the three sites: How to avoid a radiation catastrophe Screenshot by Pro Game Guidesīefore you do anything, you’ll want to identify the locations of your three Waste Storage Bunkers. For example, if you’re looking for 100 percent completion without repeating regions, you’ll want to be aware of details such as how all the continental region animal habitats are formed before creating your biomes. The following guide walks through the process of clearing your first Terra Nil Continental Region map step-by-step but forewarned is forearmed, so we suggest you at least skim through the whole guide before playing. How to complete the Flooded City Continental Region in Terra Nil Screenshot by Pro Game Guides Below is our Terra Nil Continental Region walkthrough, taking you through the fourth and probably toughest region type. There are four regions to terraform, each with its unique challenges, biomes, and animal life. But your goal is to terraform a barren wasteland back to its fertile state, before removing all your buildings to allow it to thrive. Yes, you’re placing buildings across a landscape. Terra Nil is a city-building game with a difference, thanks to its strong eco-sensibility.
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